Fade vs Draw
Chuck Tomlin

This is a brief outline that shares many of the important aspects of groundstrokes that can be enhanced by knowing how to use the Fade vs Draw Top-Spin Paradigm to augment the older Flat Drive vs Lifting Spin dichotomy.
Fade refers to the Spin put on the ball at contact, that will cause the ball to curve to the outside or away from the direction of the arc of the player's swing. An example is an opposite field hit in baseball.
Draw refers to the spin put on the ball at contact, that if sufficient, will cause the ball to curve or swerve in the same direction as the general arc of the swing path like a 'hook' in golf.
It is important to note this is used to describe the spin that a stroke will produce, because the horizontal curve of the ball flight may or may not actually be noticeably observable. While a horizontal curve of the shot may be useful for many reasons, it is not a primary reason for employing this concept, but instead this curve is a welcomed byproduct. These spins are not limited to Topspin, as Slices can be hit with Fade or Draw as well. For this article, the focus is on Top-Spin shots.